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<?phpnamespace React\Socket;use Evenement\EventEmitterInterface;/*** The `ServerInterface` is responsible for providing an interface for accepting* incoming streaming connections, such as a normal TCP/IP connection.** Most higher-level components (such as a HTTP server) accept an instance* implementing this interface to accept incoming streaming connections.* This is usually done via dependency injection, so it's fairly simple to actually* swap this implementation against any other implementation of this interface.* This means that you SHOULD typehint against this interface instead of a concrete* implementation of this interface.** Besides defining a few methods, this interface also implements the* `EventEmitterInterface` which allows you to react to certain events:** connection event:* The `connection` event will be emitted whenever a new connection has been* established, i.e. a new client connects to this server socket:** ```php* $server->on('connection', function (React\Socket\ConnectionInterface $connection) {* echo 'new connection' . PHP_EOL;* });* ```** See also the `ConnectionInterface` for more details about handling the* incoming connection.** error event:* The `error` event will be emitted whenever there's an error accepting a new* connection from a client.** ```php* $server->on('error', function (Exception $e) {* echo 'error: ' . $e->getMessage() . PHP_EOL;* });* ```** Note that this is not a fatal error event, i.e. the server keeps listening for* new connections even after this event.** @see ConnectionInterface*/interface ServerInterface extends EventEmitterInterface{/*** Returns the full address (URI) this server is currently listening on** ```php* $address = $server->getAddress();* echo 'Server listening on ' . $address . PHP_EOL;* ```** If the address can not be determined or is unknown at this time (such as* after the socket has been closed), it MAY return a `NULL` value instead.** Otherwise, it will return the full address (URI) as a string value, such* as `tcp://127.0.0.1:8080`, `tcp://[::1]:80` or `tls://127.0.0.1:443`.* Note that individual URI components are application specific and depend* on the underlying transport protocol.** If this is a TCP/IP based server and you only want the local port, you may* use something like this:** ```php* $address = $server->getAddress();* $port = parse_url($address, PHP_URL_PORT);* echo 'Server listening on port ' . $port . PHP_EOL;* ```** @return ?string the full listening address (URI) or NULL if it is unknown (not applicable to this server socket or already closed)*/public function getAddress();/*** Pauses accepting new incoming connections.** Removes the socket resource from the EventLoop and thus stop accepting* new connections. Note that the listening socket stays active and is not* closed.** This means that new incoming connections will stay pending in the* operating system backlog until its configurable backlog is filled.* Once the backlog is filled, the operating system may reject further* incoming connections until the backlog is drained again by resuming* to accept new connections.** Once the server is paused, no futher `connection` events SHOULD* be emitted.** ```php* $server->pause();** $server->on('connection', assertShouldNeverCalled());* ```** This method is advisory-only, though generally not recommended, the* server MAY continue emitting `connection` events.** Unless otherwise noted, a successfully opened server SHOULD NOT start* in paused state.** You can continue processing events by calling `resume()` again.** Note that both methods can be called any number of times, in particular* calling `pause()` more than once SHOULD NOT have any effect.* Similarly, calling this after `close()` is a NO-OP.** @see self::resume()* @return void*/public function pause();/*** Resumes accepting new incoming connections.** Re-attach the socket resource to the EventLoop after a previous `pause()`.** ```php* $server->pause();** $loop->addTimer(1.0, function () use ($server) {* $server->resume();* });* ```** Note that both methods can be called any number of times, in particular* calling `resume()` without a prior `pause()` SHOULD NOT have any effect.* Similarly, calling this after `close()` is a NO-OP.** @see self::pause()* @return void*/public function resume();/*** Shuts down this listening socket** This will stop listening for new incoming connections on this socket.** Calling this method more than once on the same instance is a NO-OP.** @return void*/public function close();}